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Tier table

Tier is the master progression track. It gates abilities, stat points and cosmetics, and it sets PowerMulti — the scalar on your damage, and the exponent base on enemy health.

  • Required XP is total XP, not XP since the last tier.
  • PowerMulti multiplies your damage directly. Enemy HP scales as PowerMulti^2.63, so enemies outgrow you in health but not in damage.
  • Sacrifice is the flat Rejoin Multiplier you get for sacrificing at that tier. Below Tier 7 you cannot sacrifice at all.
  • Badge marks tiers that award a Roblox badge.

Tier names are shown in their real in-game colours. Tiers 1 to 14 are a fixed colour; from Ethereal up they cycle through a colour list once every 2.5 seconds, which is why every + variant flickers at double speed — its list is the base list twice over.

#TierRequired XPPowerMultiSacrificeBadge
1Poor010
2Basic251.020
3Common751.030Yes
4Common+1501.040
5Uncommon2501.060Yes
6Uncommon+5001.080
7Rare1 0001.16Yes
8Rare+2 0001.147
9Epic5 0001.189Yes
10Epic+10 0001.2511
11Legendary25 0001.312Yes
12Legendary+40 0001.415
13Mythical100 0001.520Yes
14Mythical+200 0001.627
15
Ethereal
500 0001.7534Yes
16
Ethereal+
750 0001.8540
17
Ultimate
1.5e6250Yes
18
Ultimate+
2e62.260
19
Divine
3e62.4575Yes
20
Divine+
4.5e62.7590
21
Godly
7.5e63120Yes
22
Godly+
1.5e73.25150
23
Unreal
3e73.5180Yes
24
Unreal+
5e73.75250
25
Impossible
1e84380Yes
26
Impossible+
2.5e84.35750
27
Eclipse
5e84.71 000Yes
28
Eclipse+
1e951 500
29
Eternal
2.5e95.32 000Yes
30
Eternal+
7.5e95.62 750
31
Solar
1.5e1063 500Yes
32
Solar+
2.5e106.54 500
33
Transcendent
5e106.95 500Yes
34
Transcendent+
1e117.47 500
35
Opulent
2e11812 500Yes
36
Opulent+
5e118.617 500
37
Unlimited
1e129.325 000Yes
38
Unlimited+
3e129.740 000
39
Infinity
1e131075 000Yes
40
Infinity+
2.5e1311.1150 000
41
Stellar
5e1311.9250 000Yes
42
Stellar+
1e1412.5400 000
43
Transfinite
2e1413.3650 000Yes
44
Transfinite+
5e1414.2800 000
45
Omega
2.5e15151 000 000Yes
46
Omega+
4e1515.61 250 000
47
Omega++
7e1516.21 400 000
48
ZENITH
1e17174 000 000Yes

The curve is not smooth. Five places it bites:

Around What changes
Tier 7 (Rare) Sacrifice unlocks, and the first ability (Projectiles)
Tier 19 (Divine) XP loss on leaving jumps from 1 % to 10 %
Tier 27 (Eclipse) XP loss jumps again, to 30 %
Tier 37 (Unlimited+) XP loss jumps to 70 %
Tier 48 (ZENITH) 1e17 XP — a 14x jump from Omega++, and the Champion ability

See Rejoining for what those loss brackets actually cost you.