Abilities
Abilities are cast from the Bubble tool. They unlock by Tier, cost MP, and you can only cast one per second. No magic inside spawn.
| Ability | Tier | MP | Cooldown | Effect |
|---|---|---|---|---|
| Projectiles | 7 | 10 | — | 4 homing diamonds where you aim |
| Speed | 9 | 30 | 15 s | 1.35x speed for 15 s |
| Doom Burst | 11 | 50 | 5 s | expanding 35-stud burst |
| Heal | 13 | 40 | 10 s | heals more the lower your HP |
| Line Burst | 15 | 25 | — | 3 lines of 6 delayed blasts, aimed where you point |
| Blitz | 17 | 25 | 10 s | 1.26x damage for 10 s |
| Firework | 19 | 40 | — | 40 scattering damage particles |
| Starfall | 21 | 75 | 5 s | 30 falling balls, 0.15 s apart |
| Radioactive | 23 | 40 | 15 s | 125-stud damage field for 30 s |
| Arena | 25 | 100 | 15 s | 8 pillars in a 70-stud ring, 12 s |
| Oblivion | 27 | 120 | 10 min | 15 s buildup, then hits the whole map |
| Chaos | 29 | 140 | 2 min | bouncing-bullet turret, 10 pulses |
| Hellfire | 31 | 160 | 15 min | map-wide damage over time |
| Occult | 33 | 180 | 4 min | 5 owned Noobs, scaled by 20 s of your idle XP |
| Warzone | 35 | 200 | 30 min | 200 mines across the map, 2 minutes |
| Lifesteal | 37 | 100 | 15 s | 25 % lifesteal for 15 s |
| Snap | 39 | 0 | 15 min | 50/50 kill on everything at or below your Tier, including you |
| Meteor Shower | 41 | 0 | 10 min | 20 meteors over 20 s, plus a custom sky |
| Wish | 43 | 0 | 10 min | summons a Lucky Star; 3 % chance of a Hyper Star |
| Overload | 45 | 0 | 20 s | XP nova sharing your idle rate with nearby players |
| Champion | 48 | 0 | 30 min | 1 Noob at 100x RNG, scaled by 20 s of your idle XP |
Reading the list
Section titled “Reading the list”The abilities split cleanly into three groups:
- Tier 7 to 25 — combat tools. Cheap and quick, used constantly. Projectiles and Line Burst are your damage; Heal and Speed keep you alive to use them.
- Tier 27 to 37 — map clears. Expensive, long cooldowns, built to wipe everything alive at once. Oblivion, Hellfire and Warzone are the big three, and all three need PvP on.
- Tier 39 to 48 — money-makers. These cost no MP and mostly don’t deal damage. Wish makes stars, Overload shares income, Champion prints a single enormous payday. This is where the game stops being about combat.
Occult and Champion: timing, not position
Section titled “Occult and Champion: timing, not position”Both summon Noobs that fight for you, and both are worth 20 seconds of your idle XP multiplied by an RNG roll. Champion rolls at 100x. They spawn on top of you.
Where you are standing makes no difference at all. What matters:
- Your idle XP rate at that instant — rejoin chain, control points, star boosts, friends and clan bonus all feed into it. Casting while you hold the castle on a 4x chain is worth far more than casting cold.
- Server activity, which raises the RNG roll.
- Your clan’s Occult bonus, if you have one.
Save them for a good moment. A Champion cast at the right time is one of the biggest single payouts in the game.
Running out of MP
Section titled “Running out of MP”Your MP pool starts at 100 and grows slowly with Tier, plus 10 for every Max MP stat point. At Tier 35 with nothing invested you have barely enough for one Warzone and nothing else.
If you want to cast the expensive spells back to back, you need Max MP points.