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Sacrifice

Sacrifice sets your XP to zero and pays you a lump of Rejoin Multiplier for it.

Requirement Value
Minimum tier 7 (Rare)
Location inside the spawn area (requires the spawn forcefield)
Cooldown 900 seconds
Cost all current XP
Side effect resets your rejoin chain, and kills your character

The payout is CalculateSacrificeValue(tier), listed per-tier in the Sacrifice column of the tier table. It is flat multiplier, not a percentage, so it is worth exactly the same whether you got to that tier quickly or slowly.

Sacrifice pays by tier reached, not XP held. So the play is:

  1. Push to the highest tier you can reach comfortably.
  2. Sacrifice the moment you get there — extra XP above the tier threshold is wasted.
  3. Rebuild on the new, higher multiplier.

Because it resets the rejoin chain, do not sacrifice mid-chain. Spend the chain first.

Rejoin Sacrifice
Cost 1–70 % of XP 100 % of XP
Frequency as often as you like every 900 s
Chain builds it resets it
Where anywhere spawn only

Rejoining is the engine. Sacrifice is the gear change.