Star events
Stars spawn on a 600 second server timer, which ticks up to 4x faster while ActivityBoost
is high. Each spawn has a 1 in 100 chance of being a Hyper Star instead of a Lucky Star.
Collecting one pays you directly and rolls an event for the whole server.
| Star | Direct payout to the collector |
|---|---|
| Lucky | 100 x RejoinMultiplier XP |
| Hyper | 5 000 x RejoinMultiplier XP |
Event tables
Section titled “Event tables”Weights are relative within each column. A dash means that event cannot roll for that star type.
| Event | Lucky weight | Hyper weight | Lucky effect | Hyper effect |
|---|---|---|---|---|
| IdleXPBoost | 5 | 5 | +2x server XP | +10x server XP |
| ActivityBoost | 5 | 5 | +10 activity | +100 activity |
| BonusXP | 5 | — | 180 s of idle XP to everyone | — |
| NoobSpawn | 5 | 4 | one NPC at avgMulti x 200 x RNG |
one at avgMulti x 350 000 x RNG |
| OrbRain | — | 4.5 | — | 200 orbs across the whole map |
| NoobVanish | 2 | — | every NPC turns into an orb | — |
| SpawnABunchOfNoobs | 1.5 | 1.5 | 4 to 7 NPCs at avgMulti x 50 x RNG |
a larger batch |
| ThreeStars / Spawn10 | 1 | 1.75 | 3 more Lucky Stars | 10 more Lucky Stars |
| SacrificeBoost | — | 1 | — | 1.1x rejoin multiplier gain for an hour |
| Spawn2Hypers | — | 0.25 | — | 2 more Hyper Stars |
What to hope for
Section titled “What to hope for”- NoobVanish (Lucky only) instantly converts every living NPC into orbs. On a busy server near the 40-NPC cap this is the single biggest one-shot payout a Lucky Star can produce.
- OrbRain (Hyper only) is 200 orbs at once, scaled by the server’s average rejoin multiplier. It is the biggest immediate payout on the Hyper table.
- SacrificeBoost (Hyper only) multiplies
GlobalRejoinBoostby 1.1x for a full hour, and it stacks with itself. Every rejoin the whole server makes in that window is worth more, so it is the roll to build a chain around. - ActivityBoost looks small and is not:
ActivityBoostfeeds both idle XP and the RNG roll, so +100 activity raises the value of everything that happens next. - Spawn2Hypers is a 0.25-weight reroll into two more Hyper Stars.
Making stars happen
Section titled “Making stars happen”The Wish ability (Tier 43) spawns a Lucky Star on demand, with a 3 % chance of a Hyper Star instead, on a 600 second cooldown. That is the only player-controlled star source.