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The map

Spawn sits at the far west edge. The further from spawn something is, the more it is worth:

Distance from spawn Enemies and orbs are worth
At spawn 0.3x
A third of the way out 1.3x
Two thirds 4.3x
900 studs out, the far east corners 9.3x, the cap

So the east side is where you farm. The far eastern corners are the only places that hit the cap — the carrot farm is close but pays about 8x, not the full amount.

This applies to orbs and to enemies the world spawns on its own. It does not apply to enemies from star events, or to your own Occult and Champion summons.

Height doesn’t count, only how far across the map you are. Climbing does nothing.

Spawn is a bubble where nothing can hurt you. You heal five times faster inside it, and you cannot cast magic. It is also the only place you can sacrifice.

What’s in there:

  • The shop pedestals — walk up and interact
  • Three leaderboards — Tiers, Rejoins and Knockouts, refreshed every 10 minutes
  • The invite noob — opens the Roblox invite prompt
  • An obby — a jump course with a moving platform
  • The SkyDrop button — throws you to a random spot on the map
Place What it is
The hill west-centre. Capture pad on top
The castle east side. The other capture pad, reached by the truss tower
The truss tower the only way up to the castle pad
The carrot farm far east. Roughly 8x value — good farming, not the best

There is an out-of-bounds floor you can’t see. Touch it and you get:

  • half your HP gone
  • thrown 100 studs into the air
  • quarter speed for a full minute, with a message calling you out for glitch abusing

NPCs that touch it just take 50 damage. Don’t go under the map.

A full day-night cycle takes about 8 minutes.