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The core loop

You earn XP just by being in the game. XP raises your Tier, which makes you stronger. Then you rejoin the server, which will make you lose some of your XP based on your rank and get a permanent Rejoin Multiplier in exchange or you sacrifice for more Rejoin Multiplier but lose all your XP.

That Multiplier you get is permanent and boosts your XP gain through which you can then gain better Tiers.

That is the entire game. Everything else feeds one of those steps.

Rejoin Sacrifice
How leave the server a gui button that works at spawn
Costs you 1–70 % of your XP all of it
Gives you Rejoin Multiplier a bigger amount of Rejoin Multiplier
How often whenever you like every 15 minutes, Tier 7+ needed

Why the multiplier matters more than the XP

Section titled “Why the multiplier matters more than the XP”

Multiplier makes you gain more Multi which means you get better Tiers and then you gain even more Multiplier the next time you sacrifice.

So the question is always: is my XP worth more as Tier, or as multiplier?

  • Under Tier 19 you only lose 1 % when you leave, and your loss barrier usually covers most of that. Leaving is nearly free.
  • Tier 37 and up you lose 70 % every time. Now leaving is a real decision.

Why it would make more sense to Rejoin often not just once

Section titled “Why it would make more sense to Rejoin often not just once”

Every time you rejoin you build a rejoin chain: +5 % income per leave, up to 4x that boosts your idle XP. The chain stays alive for up to 10 minutes and resets if you take too long coming back.

Your Xp/s rate is your Rejoin Multiplier multiplied by all of this:

  • Rejoin chain — up to 4x
  • Star boosts — 2x idle or 10x if you hold hill or castle
  • Holding the hill or castle
  • Your own recent activity — kills and orbs, up to 3x
  • Friends in your server — +5 % each, up to 25 %
  • Your clan’s bonus

Details on the Idle XP page.