Products and gamepasses
Products are bought from the nine pedestals in the spawn area. This page lists what each one actually does in code, not what the icon suggests.
Gamepasses
Section titled “Gamepasses”| Pass | Effect |
|---|---|
| LossPrevention | cuts XP loss by 20 %, then absorbs a further 100 000 flat |
| OrbBoost | every orb pays an extra max(10 000, 25 % of the orb) |
| RejoinBoost | on rejoin, max(100 000, 30 seconds of your idle rate) |
| CrownPlayer | cuts loss by 10 %, +50 000 barrier, max(5 000, 12.5 %) per orb, max(50 000, 15 s) on rejoin, and a crown chat tag |
| AllCosmetics | bypasses the tier requirement on every sword skin and kill effect |
Two things worth noticing:
- OrbBoost and RejoinBoost scale. They are not the flat numbers they look like — once 25 % of an orb exceeds 10 000, or 30 seconds of your idle rate exceeds 100 000, the percentage takes over. They get better the further you progress, not worse.
- LossPrevention cuts the percentage before the barrier. The 20 % reduction is multiplicative on the loss itself, so it matters most at Tier 37+, where you are losing 70 %.
Crown is three passes in one at reduced rates. If you are buying more than one of OrbBoost, LossPrevention or RejoinBoost, compare against Crown first.
Dev products
Section titled “Dev products”| Product | Grants |
|---|---|
| XP Tier 1–5 | 1M / 10M / 100M / 1B / 10B XP |
| EfficientXP | 25 000 000 XP |
| InstantDivine | 3 000 000 XP |
| OrbRain Tier 2 (Solar) | 100 orbs at 8e9 XP each |
| OrbRain Tier 3 (Transcendent) | 100 orbs at 3.2e10 XP each |
| DailyBoost | +5 000 multiplier once per day (+5 if repeated the same day) |
| NukeServer | kills the server — blocked while any player is Tier 40 or above |
Every purchase also advances two Hyper Boost quests: BuyProductQuest once, and
SpendRobuxQuest by the product’s Robux price.
Premium
Section titled “Premium”Roblox Premium grants:
- The additive Premium idle boost —
min(25 000, floor(ServerTime))XP per tick - Auto-rejoin access, which is otherwise gated behind Tier 13 (Mythical)
The idle boost is additive rather than multiplied, so it dominates early and becomes irrelevant once your Rejoin Multiplier is large.
Value ranking
Section titled “Value ranking”Purely by permanent effect:
- Crown — permanent, stacks with everything, three effects
- Hyper Boost playtime quest — free, but only for one week per account
- DailyBoost — +5 000 multiplier per day is a real compounding rate
- XP products — one-off XP, worth the least, since XP is the thing the game deletes